Update v0.2
Between Dungeons » Devlog
Update 0.2 is live
17.01.2019
Lot of things were added and lot of bugs where fixed(I hope I fixed them lol).
Change log:
- Main Menu:
- Background changed from a static image to a live scene.
- Added Settings menu. Now you can change sound volume, quality and resolution.
- Gameplay :
- Added new weapons.
- Added mana system. There are 3 types of mana in game.
- Added loot system. After death enemies can drop mana-crystals or hp potion.
- Added condition to open the portal to next dungeon. Now the blue portal appears only when enough enemies are defeated.
- UI:
- Added player UI. Now you can see your health, mana, mana type, score, active portal icon.
- Added pause menu.
- Added GameOver screen.
- Controls:
- Mouse scroll whell for changing weapons. Now you can change your weapons with mouse scroll wheel.
- Q - Dagger.
- Other:
- Added SFX for enemies(idle, run, attack) and for player.
- Optimized dungeon generation.
- Added destructible props to dungeon.
- Fixed lot of bugs that I've already forot about them(but I fixed them. Hope I did xD).
Files
between-dungeons-win.zip 124 MB
Version 2 Jan 17, 2019
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Between Dungeons
Fast paced action game inspired by oldscool FPS in a random generated dungeons
Status | On hold |
Author | Grim World Company |
Genre | Action |
Tags | 3D, Dungeon Crawler, First-Person, Procedural Generation, Roguelike, Roguelite, Unity |
Languages | English |
More posts
- Update v0.3 (Gamepad support)Jan 28, 2019
- First demo.Jan 06, 2019
Comments
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Some feedbacks will be great so I would know what to change/add/remove/fix.
Thanks again for playing this game :D